Proposal #1 (were-rabbit): 2 Yes, 0 No
Proposal #2 (square colors): 2 Yes, 0 No
Both proposals pass and will be incorporated into the rules.
And now, proposals for the next round:
Proposal #1:
Insert in Section 7:
Wormholes:
- Before any player moves, the Admin shall create a Wormhole on the board.
- A Wormhole has two openings, chosen randomly.
- The Wormhole causes the openings to be considered like adjacent spaces.
- If a player may move through a worm-hole, the player must move through a worm-hole.
- When a Wormhole disappears, it leaves $25 in its wake at both openings. This money may be gained by moving OVER the space. To land on it is not enough.
- The Wormhole disappears after all players who may move have moved.
- The money left behind persists with a half-life of one turn.
Proposal #2:
That an item shop be created on a random square, and that the item shop shall sell the following items to any player that lands on or passes over the Square:
Name | Description | Cost |
---|---|---|
Were-Carrot | May be used to bribe the Were-Rabbit. | $50 |
Were-Carrot Seed | May be planted in Dirt and Watered. If so, will grow into 1d6 Were-Carrots in one turn. | $20 |
Cup | This is an ordinary cup. It does things ordinary cups do, like hold water. | $5 |
Shoe | This shoe was made for walking | $30 |
Proposal #3:
Insert into Section 7:
A Player's lap count is incremented by one every time that Player moves forward from the Last Square to the First Square (whatever the respective numbers of those Squares may be) and decremented every time that Player moves backward from the First Square to the Last Square.
No comments:
Post a Comment